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Herds/Physics
Choose one of the following:
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Use a physics engine such as Newton to create a real-time bowling alley.
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Create a traffic simulation of cars on a street network (of the regular,
Manhattan type) that prevent collisions and yield [British: give way] to
cars approaching an intersection from the right. Render the result in 3D.
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Create a herd of bugs (with no legs or with static legs) or R2D2-like robots
moving on uneven terrain.