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Global Illumination
Choose one of the following:
-
Develop a software that perfoms the radiosity method for a simplistic 3D
scene, for instance a rectangular room (seen from the inside) with a lit
quadrangle on one face (i.e., the window). Visualize the result using colored
vertices (DirectX: CustomVertex.PositionColored).
-
Develop a ray tracer that can render an infinitely extended checkerboard
ground plus a set of chrome spheres, whose positions and radii are read
from a text file.