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XNA Game Studio Express is based on a .NET class library that contains a game loop, wraps DirectX (formerly realized through Managed DirectX), controls audio playback, handles keyboard, mouse, and Xbox 360 controller, and manages the assets (textures, 3D models, animations, sounds, ...) of the application. The latter part forms a huge .NET assembly on its own (microsoft.xna.framework.content.pipeline).
XNA Game Studio Express extends the development environment Visual C# Express by asset management features that work hand in hand with the "Content Pipeline" classes. Audio content is produced in a software called XACT, which is included with XNA Game Studio Express.